Gregor and the Code of ClawBook - 2007
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blue_fish_352 thinks this title is suitable for between the ages of 12 and 70
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Everyone in the Underland has been taking great pains to keep The Prophecy of Time from Gregor. Gregor suspected it says something awful but he never imagined just how awful: It calls for the warrior's death. Now, with an army of rats approaching and his mom and sister still in Regalia, Gregor the warrior must gather up his courage to help defend Regalia and get his family home safely. The entire existence of the Underland is in Gregor's hands, and time is running out. There is a code to be cracked, a mysterious new princess, Gregor's burgeoning dark side, and a war to end all wars.
Luxa has declared war on the rats, and the only way for the war to end (one way or another) is for Gregor to fulfill the Prophecy of Time and kill the Bane. The Code of Claw, which was mentioned in the Prophecy several times, needs to be broken, it they were to succeed on winning. On top of all that, according to the prophecy, Gregor also has to deal with the knowledge that the prophecy predicted that might very possibly die...
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